Original version of a quick game jam entry called Dies Irae: The Day of Wrath, where you played a skeleton mook that had to constantly escape from being chased by the hero. This is a battle track that channels the Dies Irae motif, that came from the Dies Irae plainchant and was used by a slew of composers, from Camille Saint-Saens to Wendy Carlos.
For the purposes of this track and the other one written for Dies Irae, I channelled my inner organist and played all parts without any sustain pedal whatsoever.
